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Action Graphing is an innovative, engaging and effective game that develops students’ understanding of graphical representations, an essential part of any physics or math curriculum. Action Graphing encourages students to analyze and interpret graphs to predict actual events and model the motion of real objects. In addition to mastering the skill of calculating slope, students will develop an intuitive understanding of the connection between slope and velocity.
Designed and created by an award-winning high school teacher with student learning in mind, Action Graphing brings motion graphs to life. With a cast of memorable characters and exciting gameplay, students will be on the edges of their seats to understand the meaning behind motion graphs.
Created by a teacher, Action Graphing employs sound teaching practices in a highly stimulating and fun gaming environment that emphasizes the core concepts of graphing and slope while keeping students engaged.
Action Graphing promotes a deeper understanding of position, time, and velocity. It helps students learn two major concepts: (1) that the slope of the line represents the object’s velocity; and (2) that the y-intercept of the line represents the object’s position.
Action Graphing takes full advantage of the possibilities provide by a touch-screen device to enable to students to experience a kinesthetic understanding of motion graphing, speed, velocity, and slope. It will also enable students to fully explore, appreciate and master all aspects of motion graphs conceptually as well as mathematically. And all while having a blast.
Action Graphing was inspired by a lesson that Matt, a high school physics teacher, found to be highly effective in helping students understand motion graphs on an intuitive level. In that lesson, Matt would set up a motion detector in the classroom, and students would move their bodies in order to reproduce a motion graph in real time. Matt found that when the students were able to physically experience the motion that the graphs represent, they developed a far deeper understanding of slope and y-intercept.
Action Graphing greatly expands upon Matt’s lesson and brings it to the palms of students’ hands. Action Graphing is very easy for teachers to use, and is designed to supplement but not replace the crucial role that teachers play in classroom instruction. Action Graphing allows teachers to differentiate their instruction in a motion graphing or slope lesson, and is versatile tool that can be used as at home or in class, individually, or in groups. Each chapter comes with its’ very own student worksheet that makes Action Graphing adaptable for any classroom!